General Game

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General Game
Overall Game Breakdown
Monsters
Class · Clime · Rank · Type
Battle
Moves · Fighter Class · Team Setup

Status Problems · Stats

World
Physical: Geography
Social: Culture · In-Game History

Political: Nations · Debate & Execution

Characters
Items
Badges · Crests · Cards
Minor Items · Quest Related Items

Protectives · Weapons · Accessories

Other Info
Visual Design and Layout
Game Structure · UI
Main Page


Contents

Overall Game Breakdown

for more, see:Overall Game Breakdown

Introduction- First you are given a choice: Ryan, Billy or Chris.

Each person has their own piece of the world to free from the elite force. And will receive a starter monster, identical in class to the human's.

Possible Concepts Post any ideas or concepts you have here.

Each of these characters will be traveling over a section of the world. These sections may overlap, but if they do it should be only slightly. This will allow a greater variety of monsters to be found in each storyline. Remember, when a player begins a new story-line after completing an old one, they may become bored at having to raise a new set of monsters. Each storyline should remain unique each time so the players feel it is worth the effort to continue to find out what's going on.

First Main Quest

Second Main Quest

Monsters

for more, see:Monsters

Class

Clime

Rank

Evolution

wrapped into Rank.

Type

Battle

for more, see:Battle

Moves

for more, see:Moves

Fighter Class

Team Setup

Status Problems

Stats

Moved to Stats.

World

for more, see:World

Physical

Geography

Social

Culture

In-Game History

Political

Nations

Debate & Execution

Characters

for more, see:Characters

Ryan Griffin

Ryan's Life

Chris Equanite

Chris's Life

Darren Trace

Darren's Life

Items

for more, see:Items

Badges

Crests

Cards

Minor Items

Quest Related Items

Protectives

Weapons

Accessories

Other Info

for more, see:Other Info

Visual Design and Layout

Moved to Visual Design and Layout

the rest was wrapped into Overall Game Breakdown

Game Structure

UI

Main Page

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